You're playing exactly the two characters I used to play in my one longterm RPG! :D
Playing jerks is always a sod, especially if people take the character's actions to heart. I always ended up taming them down in non-private RP for fear of winding people up.
The thing about jerks is that they don't have to be jerks 24/7, especially in RPGs. Generally, in a comic, a cartoon, or a movie, we see only a little bit of a jerk character and we see the character at his/her worst because that is funny/dynamic/interesting for the viewer/reader. In a RPG, we see a lot more of the mundane day-to-day stuff, a lot more of the 'off' moments, where the character might not be at peak jerkitude, because realistically, if the character was at peak jerkitude 24/7, the other characters would lock him/her in a closet.
So don't worry about always writing the characters at peak jerkitude. This is not a movie where every second of footage needs to count and mean something.
That, and you're allowed to show and explore a softer side, because RPGs are a slower, more expansive medium.
That said, there are different kinds of jerks and different reasonings behind it.
no subject
Playing jerks is always a sod, especially if people take the character's actions to heart. I always ended up taming them down in non-private RP for fear of winding people up.
no subject
It is. I find Slingshot's easier, because he seems to be more thoughtless about it. Frenzy strikes me as deliberately assholish.
no subject
The thing about jerks is that they don't have to be jerks 24/7, especially in RPGs. Generally, in a comic, a cartoon, or a movie, we see only a little bit of a jerk character and we see the character at his/her worst because that is funny/dynamic/interesting for the viewer/reader. In a RPG, we see a lot more of the mundane day-to-day stuff, a lot more of the 'off' moments, where the character might not be at peak jerkitude, because realistically, if the character was at peak jerkitude 24/7, the other characters would lock him/her in a closet.
So don't worry about always writing the characters at peak jerkitude. This is not a movie where every second of footage needs to count and mean something.
That, and you're allowed to show and explore a softer side, because RPGs are a slower, more expansive medium.
That said, there are different kinds of jerks and different reasonings behind it.