beckyh2112: (Kill Them All)
Rebecca Hb. ([personal profile] beckyh2112) wrote2007-01-02 11:22 pm
Entry tags:

Nexus RPG Frustrations

I'm still pretty frustrated over something that happened around Christmas in our current plotline.

Background for those who are interested: Assorted Transformers have been turned human and sold into slavery. Since the player for some of the very vital characters had to take a hiatus due to RL, a lot of the roleplaying action is going on among the people trying to rescue the slaves and the people trying to get the machine rebuilt so they can restore the transformed Transformers to their proper bodies.

Christmas Day, the remaining active player of an extremely vital Transformer-turned-human hit a Magic Reset button on her character. She has demonstrated no interest in trying to reconcile her character being reset with our ongoing plotline.

And this is frustrating as hell since at least one of the characters involved in rescue operations wouldn't be involved if it weren't for her character. Hell, one of the utterly major plotpoints wouldn't have happened at all without her character.

But she just... backed out. Because she couldn't keep up with the roleplay.

WE'VE GOT AN INDEX! An index for every post in the RP!

Except, of course, it's not because she can't keep up. It seems to be because one of her friends got annoyed at the rest of us and the way we roleplay. Apparently, we should slow down and wait for people who are not online to get a word in. Yeah, and when did you guys do that during the Void Saga? I seem to recall most of that being, oh, about seven of us, and we sure as hell didn't wait and see if anyone else wanted to get involved. But look, three of that seven are now complaining because other people are going on with their roleplays when they aren't online.

I guess if I weren't used to the concept that if you miss something, you miss something and should just catch up, I might be more sympathetic. But there's a big part of me that believes if you've got to go to bed, you should do something to make sure your character can be limbo while other characters play on. They shouldn't have to break up their gaming because you can't be on; that makes things not fun for them.

But maybe I'm an entitlement bitch. That's always a possibility.

ETA assorted clarifications: Yes, there was more to her resetting than her friend not liking some of the rest of us. I can understand and accept those other reasons, but it annoys the hell out of me that I have find out about them from a third-party.

I am angry over her leaving. I am really angry over the majority of us getting handed an excuse instead of the actual issues being brought up. I am not a mind-reader. I'm not even especially text-empathic. I'm willing to bet most of the rest of us aren't. If you don't say something, then other people won't know about it and nothing will be fixed.

[identity profile] navigatorsghost.livejournal.com 2007-01-03 07:17 pm (UTC)(link)
I was checking LJ (on and off, admittedly) and reading my email, I'm surprised nobody got hold of me...

Anyway, okay, for the record:

- Soundwave and the Cassetticons are free to NPC if people need/want to. I do not mind, though I will be hanging on to their journals for future projects.

- Galvatron, Cyclonus, Scourge and the Dis are NOT free for NPCing (though if anyone wants to start their own alternate versions, of course, they could always do so) and are going to be taken out of the game, IC, by me at some point in the next day or so. Anyone who is with them at the moment who wants to keep playing will be returned to the vicinity of Autobot City to pick up where they wish. Anyone who doesn't wish to keep playing and is aboard the Dis can be taken out in the same move. It's not as though the plot can't be tied up in their absence, and you'll get some unoccupied bodyshells that might make fun target practice out of it into the bargain. ;)

Is this okay with you?

[identity profile] dragoness-e.livejournal.com 2007-01-03 07:41 pm (UTC)(link)
*panics*
*hugs Rath*

Don't kill them!! I hope to see them again someday, RP with them sometime. I hope you aren't giving up on playing them forever! I feel like I came in too late for half the fun. I hope you just mean to extract them from the current plot and RP, and send them on a well-deserved vacation... but do what you have to do.

((I've got two dead Seekers panicking in my headspace. Duskwing's moping I can handle, but Starscream is climbing the wall at the thought he might be stuck with trying to lead the Decepticons, for all that he once wanted it so badly. Poor guy just wants to be able to rest in peace, without his strange sense of duty driving him back.))

[identity profile] dragoness-e.livejournal.com 2007-01-03 10:49 pm (UTC)(link)
Also, Rath, need to know how Boots wants to handle Cardoom. He's there with Soundwave & the Cassettes, and presumably he needs to head out with the Dis crowd, somehow, as I understand Boots wants out, too.

[identity profile] apprentice-lurk.livejournal.com 2007-01-04 12:13 am (UTC)(link)
I want 'Doom out as soon as possible, to be honest, and he's definitely not an NPC-able character. I can talk to Rath about having him get picked up somehow.

[identity profile] ravenology.livejournal.com 2007-01-04 12:17 am (UTC)(link)
We were considering that earlier idea of simply saying that the Dis turned up on Tau Ceti shortly after the Express. That way, both ships're in the same place, so people who want to leave can say they swapped onto the Dis in order to be able to do so. That's one idea, at least.

[identity profile] apprentice-lurk.livejournal.com 2007-01-04 12:58 am (UTC)(link)
Sounds workable, yeah. So long as I can get him out without throwing anyone else's RP schedule out of whack, then that should cover all the options for avoiding any more of this type of thing. *nods*

[identity profile] dragoness-e.livejournal.com 2007-01-04 04:39 pm (UTC)(link)
As far as handling the actual rescue/escape/etc scene, do you want to play it that Cardoom just gets separated from the others? As you may remember, Duskwing has already turned the humans loose from their collars and cage.

Or do you want Daniel to get separated from everyone else, so we can remove NPC'd Soundwave and the cassettes from play, too? That's going to make the Decepticons aboard the Express unhappy, but I don't think there's a solution to the current mess that will make everyone happy.

[identity profile] navigatorsghost.livejournal.com 2007-01-04 04:54 pm (UTC)(link)
I'm happy for Soundwave et al to go out of play, but if people want to keep them, then I'm slightly-less-happy-but-willing for them to be NPC'd. Call it among yourselves?

I'll certainly have it declared that the Dis picked up 'Doom. But can we avoid having to play any encounters between the two ships, plz? I don't have the stamina left to cope with a Galvatron-vs-Octane argument...

[identity profile] dragoness-e.livejournal.com 2007-01-04 07:35 pm (UTC)(link)
Octane has no desire to argue with Galvatron--he prefers being a triple-changer fuel tanker to being a fluffy pile of ash, thank you. And ghosts scare the slag out of him, even when they like him.

He has no desire to be in the same solar system with the Dis, either--having the Express do an impression of a Corellian cruiser shot by the Death Star doesn't appeal to him.

Okay.. just discussed this with the folks who are awake. Proposal: I really don't want to NPC Soundwave & Co, so think you should pick them up with Cardoom. We're planning on some massive chaos groundside to justify them getting separated. Also planning on someone sending the heavy guns--a Quint or other battlecruiser--after the Express, to explain why Octane had to bug out without everyone. We get Daniel. You get a message as you come in-system from the fleeing Express, which has a battlecruiser shooting at it, begging you to grab the people they had to leave behind.

If someone wants to join the Express's roster at Tau Ceti, I suppose some of the fliers could have gone ahead of the Dis to "rescue our people", and gotten caught in the chaos groundside--and have to bug out with the guys from the Express.

Yes/No/Discussion?

[identity profile] ravenology.livejournal.com 2007-01-04 10:49 pm (UTC)(link)
Having the Dis pick up everyone save for Daniel would certainly work for me. It would also make Raven, who is aboard the Dis right now, rather happier and maybe now I can get her to quit panicking about the situation in my headspace.

[identity profile] navigatorsghost.livejournal.com 2007-01-05 09:39 am (UTC)(link)
*hugs* Right. I'll post to Galvatron's journal now, doing a quick fast-forward, if that's okay. I'd suggest there be a post in Octane's journal for people who want to either join that ship or play the escape through in detail - sound sensible?

[identity profile] navigatorsghost.livejournal.com 2007-01-04 09:17 am (UTC)(link)
*cuddles* You may remember I already DID kill one of them and it didn't even slow him down, so don't worry. ;) I won't hurt them, they just don't want to be in this game any more than I do. I'll be on hiatus after this for a while, but they will be around again sometime.

[identity profile] dragoness-e.livejournal.com 2007-01-04 04:41 pm (UTC)(link)
*is relieved*
*has a crush on Rath and her Galvatron*

Starscream: Now I know he really hates me! He's going to leave me to run this goat rodeo on Earth...

[identity profile] navigatorsghost.livejournal.com 2007-01-04 04:55 pm (UTC)(link)
Galvatron: *blinks a bit at the crazy human*

;)

(Hee. Sweat, little Seeker, sweat...)

[identity profile] ravenclaw-devi.livejournal.com 2007-01-03 11:06 pm (UTC)(link)
Regarding the Unicronians...

I hope you just mean to extract them from the current plot and RP, and send them on a well-deserved vacation... but do what you have to do.

Yeah, that. Not to put any demands on you (main thing is you're happy), but I know I would miss them if they were gone forever.